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WELCOME to the Computer Technology & Advisory Website (please use the links to the left and throughout the displays to navigate this website)

**COMPUTER TECHNOLOGY** **Instructor:** Richard E Abel, Jr, SFC Retired USA, MBA-ITM; A+ Essentials; NOCTI IT Chariho Career and Technical Center 459 Switch Road Wood River Junction, RI 02894 Email:richard.abel@chariho.k12.ri.us = Windows XP SP3 and Office 2003 =

New Links added to General IT Resources
[|Chariho] Computer Technology I Computer Technology II Computer Technology III Advisory Tech Blog Tech Blogs 2
 * __Quick Go To__**

The Computer Technology program strives to help students meet the increasingly technical demands and expectations of the 21st century by facilitating a classroom environment that results in a the development of a computer literate, technologically competent, problem solving, computer specialist with the skills necessary for success in the Digital Age. This course maps fully to CompTIA’s A+ Exam objectives. The course is designed to be a complete, step-by-step approach for learning the fundamentals of supporting and troubleshooting computer hardware and software. Text: Jean Andrews**, __A+ Guide to Managing and Maintaining your PC, Seventh Edition__**. Course Technology Incorporated, 2007
 * GOAL OF COMPUTER TECHNOLOGY: **
 * COURSE OBJECTIVES: **

Specific topic coverage includes :

1. Introducing Hardware 2. Introducing Operating Systems 3. Working with People in a Technical World 4. Form Factors, Power Supplies, and Working Inside a Computer 5. All about Motherboards 6. Supporting Processors 7. Upgrading Memory 8. Supporting Hard Drives 9. Installing and Supporting I/O Devices 10. Multimedia Devices and Mass Storage 11. PC Maintenance and Troubleshooting Strategies 12. Installing Windows 13. Maintaining Windows 14. Optimizing Windows 15. Tools for Solving Windows Problems 16. Fixing Windows Problems 17. Networking Essentials 18. Networking Practices 19. Security Essentials 20. Security Practices 21. Supporting Notebooks 22. Supporting Printers

** To be taught in the 2012 - 2013 School Year - Game Design as part of the curriculum in Quarters 3 and 4. **